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This will help a lot at the beginning of the game. We open it and find a great sword and good armor. After the spawn point, immediately go left to the haystack, there is a chest hidden. And you also need a shield, you will be shot at no less than your allies.Īt the very beginning of the game, I advise you to go to a city called Rivacheg (in the upper right corner of the map, if you look at the map, like the first time).Īrriving (but rather having arrived by horse) in town, go “walking in the streets”. While your warriors climb the fortress (up a tower or stairs), you can shoot enemy shooters, who strive to plant a couple of arrows in your brave suicide warriors. It would be nice to have at least a weak bow or crossbow in your inventory, as they will be very useful during the storming of castles.
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But you can still pay attention to something. Summoning is the ability to bring new units to the battlefield. Which weapon is more convenient for you to handle – with this and go. If a unit has 5 or fewer units it can be within 1 inch of another model and be in. There is no special advice on this matter. Recruiting an army and heading into battle! Only the sultanate cannot boast of anything. Warriors from different kingdoms have their own characteristics. When decided on the type of army, it's time to recruit new recruits. This army is not mobile, but if you give orders correctly on the battlefield, carried to the fullest. Powerful and mobile army, but the capture of fortresses is difficult.Ģ. Cavalry only (I myself use such an army). So, you need to decide which fighters the army will consist of.
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In addition, soldiers who grew up from recruits are better. This is bad so, that from the very beginning of the game you simply do not have enough money, to feed them all. Judge Dredd™, STRONTIUM DOG™ Rebellion A/S, ©Rebellion A/S, All rights reserved.Big mistake, which some players do: as soon as money appears, they immediately buy a bunch of mercenaries. 2000AD® 2000AD is a registered trade mark ® and © Rebellion A/S All rights reserved. K-9 image © BBC/Bob Baker/Dave Martin 1977. Cyberman image © BBC/Kit Pedler/Gerry Davis 1966. BBC, DOCTOR WHO (word marks, logos and devices), TARDIS, DALEKS, CYBERMAN and K-9 (word marks and devices) are trade marks of the British Broadcasting Corporation and are used under licence. Warlord Games, Bolt Action, Pike & Shotte, Hail Caesar, Cruel Seas, Black Powder, Black Seas, Warlords of Erehwon, Blood Red Skies, SPQR, Beyond the Gates of Antares, Gates of Antares, Algoryn, Boromite, Lavamite, Isorian Shard, Concord, Ghar, NuHu and Freeborn are either ® or ™, and/or © Warlord Games Limited, variably registered around the world.
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